# video of the day | How to create special effects for the game Metal Gear Solid V: Ground Zeroes

Как создавались спецэффекты игры MGS V: Ground Zeroes

The Metal Gear Solid game series is one of the most iconic in the history of video games. She has tens of millions of fans around the world, and the plot of the series is so serious and deep that it will easily give odds to many famous movie series. A video appeared on the network about how some effects were developed for the fifth part of this game.

Let me remind you that Ground Zeroes is just a small prologue to the future game Metal Gear Solid V: The Phantom Pain, which should be released in late 2014 - early 2015. We have already seen something similar in the case of the Gran Turismo game series, when, before the release of a full-fledged game, the developers released its extended demo version, as it were, to brighten up the players' expectation of the final game.

Кадр из игры

In the video you can see the innovative technologies of the studio Konami, which are actively used in the development of MGS V. For example, all the faces of the game characters were scanned from real actors and carefully transferred to the game. The process of motion capture Motion Capture were not only actors, but also animals. For example, dogs that guard the military base in the game, were also created on the basis of real dogs.


Also, the updated graphics engine boasts an almost cinematic picture of the quality, which consists of many layers, including glow, various reflections, shading, depth maps and so on. As a result, we see a stunningly realistic picture on the screen.

Surprisingly, the developers have achieved incredible graphics quality even on the platforms of the previous generation - Xbox 360 and PlayStation 3. Of course, the quality of textures and polygonal models will look somewhat better on Xbox One and PlayStation 4. But in all other respects, the picture on all four platforms looks practically identically.

Кифер Сазерленд во время озвучки своего персонажа

Well, fans of actor Kiefer Sutherland (“24 hours”, “Telephone booth”, “Dark City”, “Taking Lives”, etc.) will be absolutely delighted, because he sounded and presented the facial expression to the main character of the game under a pseudonym Snake Previously, this role was played by actor David Hayter, known for the popular in the 90s action movie "Guyver 2".

The article is based on materials https://hi-news.ru/entertainment/video-dnya-kak-sozdavalis-speceffekty-dlya-igry-metal-gear-solid-v-ground-zeroes.html.

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