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If you were a game developer, which platform would you choose as the main one? Would you develop games for consoles, like the new PlayStation 4 and Xbox One, or did you invest in the PC segment? Or maybe in general would be engaged in the development of mobile games for smartphones and tablets? Whatever it was, but thanks to a recent statistical study by representatives of the Game Developers Conference gaming exhibition, it becomes obvious that most of the current game developers choose to develop games for PCs and smartphones.
According to the figures, 52 percent of the developers surveyed admitted that they were going to release their new games for PC and Mac. The desire to release new games for smartphones and tablets expressed 51 percent of respondents.
But the most interesting question, of course, is the percentage of developers who want to release games on game consoles of the new generation. With all the fanfare with which the PlayStation 4 and Xbox One were presented, it would seem that very few people would refuse to manufacture games on such promising platforms. But the reality was not at all what was expected. The survey showed that only 17 percent of game developers are planning to release new game titles for the Xbox One game console. As for the PlayStation 4, this percentage is slightly higher - only 20 percent. The leadership of the PS4 is actually no wonder. The console is made exclusively for games, so it is very likely that ordinary players who do not need additional multimedia functions choose it. The console is well sold and has sold over 5 million units.
But in this race we completely forgot to mention another home game console - the Wii U from the Japanese company Nintendo. And things are even worse for her. According to the survey, less than 5 percent of game developers have expressed interest in developing games for this platform. In the case of the Nintendo 3DS portable console, it's still sadder. The desire to develop games for this portable was expressed by less than 2 percent of game developers.
The main reason for this weak interest from the developers is the very low power of the hardware stuffing of these consoles, which imposes significant restrictions on the developers.
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