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Japanese game designer Hideo Kojima is well known to many video game lovers through the Metal Gear Solid series. At the exhibition Gamescom 2014, the legendary developer spoke about his current project MGS V, as well as a new game that does not yet have a release date.
Metal Gear Solid V: The Phantom Pain is an incredibly huge project. Its development has been going on for several years now, and it can be said that the game world will be truly gigantic. For the first time the main character named Snake will be in front of complete freedom of action, as he will be able to go to any corner of the game world at any time. Hideo Kojima dreamed of implementing a so-called sandbox game, and he managed to carry out his plan.
Several game demos demonstrated the beauty of the graphics of the new game, as well as some fun details that were not known to fans up to this point. Let me remind you that this spring the game Metal Gear Solid V: Ground Zeroes was released, which is an interactive introduction to the main game The Phantom Pain. Despite the fact that this introductory version can be completed in just an hour and a half, it makes it clear what kind of titanic work the developers have done on this project. In parallel, players were able to familiarize themselves with the MGS V game control and some features of the future game, which will be released only in the spring of 2015. By the way, the main character Snake will be voiced by actor Kiefer Sutherland, known to many of you for the role of Jack Bauer in the television series "24 hours".
Game demos did not do without Hideo Kojima's trademark humor. Historically, in all parts of the Metal Gear Solid series, the main character can hide from enemy soldiers with the help of a regular cardboard box. This gag invariably wanders from one game to another, but in the fifth part of the series the joke reached a whole new level. You will be able to see this and more in the video with the passage.


Surprise was the fact that both games under the label Metal Gear Solid V will be released not only for gaming consoles, but also for a personal computer.

Also, it was not without the mention of a new project of a game designer. During the Sony conference, the public was presented with a strange teaser for the horror game PT (short for Playable Teaser) from 7780s Studio, which was completely unfamiliar to anyone. In a teaser, a multi-player focus group screamed for fear as they explored this project. The demo version of the game immediately became available for download on the PlayStation 4 in the PlayStation Store. The demo turned out to be very atmospheric and scary. In addition to the incredibly depressing atmosphere and a lot of frightening moments, the game has a lot of pretty tricky puzzles that, having decided which, the players will have an incredible truth.

It turned out that as a bonus for solving all the riddles, they were shown a short trailer for the new game Hideo Kojima, which turned out to be the next part of the legendary series of horror films Silent Hill. True, it will be called a little differently - Silent Hills, in the plural. But that's not all! The game Hideo Kojima creates together with the famous Hollywood director Guillermo Del Toro, and the main role in the game will be played by actor Norman Reedus, known to you from the movie "Slums Saints" and the TV series The Walking Dead. Neither the release date of the project, nor any other details have yet been reported, but in any case, this project looks incredibly interesting. Hideo Kojima and Guillermo Del Toro are old friends and often share their ideas with each other. We will wait for news on this game. Two so famous people must create something incredible.

Hideo Kojima admitted to the audience that he could not even imagine that the players would solve the rebus with the PT project so quickly, but in less than a day they passed the demo and learned about the release of the next Silent Hill game. It turned out that the name of the mysterious studio 7780s was coined on the go and consists of a part of the postal code of the district where the game designer works, as well as the letter S, which symbolizes the Silent Hill series. The PT project itself has no relation to the future game and is a kind of advertising move between Kojima and Del Toro in order to interest the public and their fans.
The future game is being developed on the Fox Engine engine, on which MGS V is also created, so you should not worry about the quality of graphics, animation and lighting. The picture in the game is really impressive. It remains only to rejoice that the future of the legendary horror film Silent Hill is now in such talented hands.

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