Overview of the game Ratchet & amp; Clank: animated cartoon CG

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A game created on an animated film, which, in turn, is created based on a video game. This is how the developers from the California studio Insomniac Games position their new offspring - Ratchet & Clank for the Sony PlayStation 4 console. We have a truly unique product. This is not another HD-remaster, as it is very fashionable to do now, but a full-fledged remake of a very popular platformer 13 years ago. In addition to the original original Ratchet & Clank game from scratch, fans will be able to watch the animated film Ratchet and Clank: Galactic Rangers on May 5, completing the story of the game and revealing the story of most of its characters.

Despite the fact that the Japanese publisher Nintendo has a cult Super Mario Bros., Sony also has something to boast in the genre Platformer. Of course, the mind immediately comes Crash Bandicoot. Although the rights to this series now belong to Activision, we will always remember the incredibly charismatic red bandicoot as an integral part of the friendly PlayStation family. In addition, recently there are many rumors about the return of the franchise in the hands of Sony. You can also recall the no less famous series of platformers Jak and Daxter from the studio Naughty Dog, although now these talented guys have moved away from this genre and are working on more serious projects like The Last of Us and Uncharted. But the studio Insomniac is not going to throw its most popular series of platformers Ratchet & Clank, which I personally am very happy about. After all, very few developers today pay this remarkable genre due attention.

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Developers from the Insomniac Games have become famous in many ways due to the genre of "platformer". In 1998, the studio released the game Spyro the Dragon for the first console Sony PlayStation, and she liked the players so much that it was decided to release several of her sequels. In 2002, Insomniac debuted on the PlayStation 2 platform with the game Ratchet & Clank, which tells about the adventures of the anthropomorphic alien Ratchet, related to the endangered race of Lombax, and his partner - the miniature robot Klank. Critics enthusiastically accepted the game, and some even considered the platformer the best on the PS2. So, without assuming that, the developers from Insomniac for many years tied their destiny with this wonderful franchise.

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The sample game of 2016, released exclusively for the PS4 console, will once again tell us the touching story of Ratchet's acquaintance with Klanka, after all, this is essentially a remake of the very first part of the series, created from scratch. Lombbox Ratchet works as an ordinary mechanic in the garage of his Chief of the Grim on the planet Veldis. In the depths of his soul, Ratchet dreams of traveling around the galaxy and fighting crime, like his idols - Galactic Rangers under the guidance of the magnificent Captain Copernicus Quark. And so, one fine day, not far from his garage, a small spaceship falls from the sky, inside of which Ratchet finds a tiny robot of the Clank.

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A clank is a marriage, the result of a mistake in production. The factory, which produces combat robots for the villain Alonso Dreka, at some point fails and instead of the malicious machine-killer, the Clank departs from the conveyor belt. He is moderately curious, judicious, inventive and, contrary to the intention of his creators, incredibly kind. Realizing that Drek had planned something terrible, Clank flees from the factory on a rescue ship stolen by him. During the escape, the ship gets seriously damaged, which leads to a fall on the planet Veldis and a fateful acquaintance with Ratchet. Two friends have to go through many trials, join the ranks of space rangers and eventually save the whole galaxy from destruction.

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A wonderful, slightly naive, but very kind humor series has long been a byword. Jokes and podolki meet the player right from the doorstep. Even on the screen of choice of complexity in the beginning, you are prompted that the high complexity should only be played by those gamers who prefer to leave the scene of the explosion waddling and not looking back. Each character causes a sincere smile, and their witty dialogues will more than once make you laugh. What is it worth at least the onboard computer of the ship Ratchet and Klanka, who recommends writing a testament, if it feels that the heroes are in danger. And still the game constantly collapses the fourth wall between the virtual world and the player. For example, the characters openly discuss the possibility of their participation in the next remake.

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A unique weapon is another business card of the Ratchet & Clank series. Developers give complete freedom to their imagination, which gives birth to completely unimaginable devices. For example, "Kaifhotron" is a disco ball, forcing your enemies to start dancing, while you hit them with a giant "Multi-key" nut. Or "Pixelizer", which turns the enemies into a pile of smoking pixels. There are more serious weapons like the Pishchetnik rocket launcher or Snazy Plasmostrel. And if you want to become completely invincible, you can collect scattered on several planets of the legendary guns "GROBE", with only one kind of which your enemies will start to run. But my favorite weapon is, of course, the autonomous combat droid "Mr. Zurkon". Extremely amusing robot, evil as a thousand devils, and constantly shouting at the enemies something like: "Now Mr. Zurkon will teach you to die!" Or "Mr. Zurkon does not need money, because his favorite currency is pain!".

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Each player can improve each weapon, increasing its ammunition, radius of defeat, damage, and so on. All this is done through weapons terminals, carefully arranged throughout the game. To improve weapons, you will need a valuable mineral "raritan", which will have to be searched during travel. With the help of these same weapons terminals, a player can replenish his ammunition, and also acquire new types of weapons. As the currency in the game used a variety of bolts, which the player receives, breaking all kinds of boxes, boxes with tools, flower vases. Getting a game currency for the destruction of interactive game objects is an important part of any self-respecting platformer, so there is nothing to be surprised at.

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In addition to weapons, Ratchet and Klank have many auxiliary gadgets. For example, a reactive hoverboard that will allow Ratchet to take part in the famous Skid McMarx Championships, or magnetic boots, with which you can walk on some walls and even the ceiling. Klank, however, does not lag behind his friend Lombax. Every now and then his body is modified by various mechanics, giving the crumb-robot new abilities. For example, when attached to Ratchet's back, Clank can propel the propeller up, temporarily turning his friend into a kind of Carlson. Also, in some situations, the player will have to manage the Clank, because Ratchet can not always squeeze into particularly narrow openings. The clan is able to interact with other robots encountered on its way, using them to power electrical appliances, climb an especially high ledge or create a bridge across the abyss.

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During their wanderings, Ratchet and Clank will have to visit many different planets with unique flora and fauna. I really liked how the original game of 2002 looked like, and even its remake after two generations of consoles does look perfect. The quality of the image has reached a level where what is happening on the screen can easily be confused with the animated film studio Pixar. Bright clear textures, high-poly models, gorgeous animation, great lighting and optical effects, 1080p resolution, a huge number of the smallest details on the screen - all this creates incomparable sensations from the gameplay. Enjoying colorful alien landscapes or dealing with dozens of opponents, you are constantly amazed at how much technology has developed since 2002.

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The musical accompaniment of the game is also at a very decent level. In some places it even seemed to me that the "Star Wars" soundtrack was written by John Williams, before the scale of the epic of some of the compositions was off scale, but then the motifs were replaced by more cheerful and cheerful, which instantly changed the atmosphere of the game. As for the voice acting, the game is completely translated into Russian. Domestic voice is very high quality, so I have no claims to the actors. But here's what's striking: absence of "lip synchronization" of characters with Russian phrases they are pronouncing. But this is a trifle against the background of the other advantages of the game.

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Another drawback is the simplicity of the local puzzles. If the combat system, depending on the complexity chosen, can show you where the crayfish are hibernating, then most of the game puzzles are on the shoulder even for the primary school student. On the other hand, this makes the game accessible not only for adults, but also for children. In principle, I will happily play Ratchet & Clank with my daughter when she grows up a little. After all, in this game there is not all the cruelty that is actively cultivated in the modern gaming industry. Here even the villains do not arouse disgust in you, and some of them can even be sympathetic.

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Fans will pass games 100% surely like the system of collection cards, added to Ratchet & Clank developers. Killing enemies and searching for cunning hidden hiding places, the player will be able to receive holographic cards telling about the flora, locations, characters, gadgets and weapons of this famous gaming universe. Having collected a set of three cards of each thematic group, the player will receive a certain nice bonus, for example, considerably increase the damage caused by Ratchet's "Multi-key" - a trifle, but pleasantly. From enemies you can knock out several identical cards, but by accumulating 5 doubles, they can be exchanged for any missing card in your collection.

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Also around the game world are carefully hidden 28 collection gold bolts. Collecting them, the player will be able to access the additional content of the game. For example, to the gallery with illustrations by artists of the studio Insomniac or the ability to apply to the image of various filters (sepia, noir, black and white, etc.). You can change the coloring of Ratchet's armor or put on one of several masks. You can hide the interface elements from the screen to fully enjoy all the beauty of this wonderful game. And if this is not enough for you, you can accumulate enough gold bolts to use real cheats, making the protagonist invulnerable or equipping all his guns with infinite ammunition.

Pros:

  • The best platformer for today on the PlayStation 4 console.
  • Triumphal return of your favorite characters Ratchet and Klank.
  • The game is literally soaked with good and witty humor.
  • This is one of the most beautiful games to date. No kidding!
  • A lot of collectible items, carefully hidden from the player.
  • A bunch of the most unimaginable weapons and unique gadgets.
  • I'm ready to throw extra points for Mr. Zurkon.
  • Excellent music and just a wonderful voice of characters.
  • The game can easily be confused with the animated film Pixar.
  • Very democratic price in the PlayStation Store.

Minuses:

  • Essential disadvantages of the game just do not.

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Ratchet & Clank is the perfect game, which, even with all the desire, just will not get to criticize. Everything here is good: an incredible picture quality, and hurricane gameplay with tons of explosions, shooting, and sparkling humor, and memorable characters. This list can be continued indefinitely. But the most important thing is that the developers from Insomniac managed to jump higher than their own head, taking the game 14 years ago and already for the second time creating on its basis a masterpiece. Frankly, I'm still in high spirits, and my smile does not come off my face. I do not know how you are, but for me this is an indication that the game was just a success! I put her 10 points out of 10 .

The article is based on materials https://hi-news.ru/games/obzor-igry-ratchet-clank-ozhivshij-cg-multfilm.html.

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